Settlers 7





Zoe:
Main character for prerendered dialogue sequences.




Ramirez:
First prototype character as a style test. Was also used for dialogue sequences later.

A test if textures and shapes support the flow of the character in different poses well enough.




There was no need for an efficient texture page because of the prerendering output.



Miscellaneous ingame workers:
Farmer, Novice and Toolmaker

Technical details:
Polycount: 700-1100 tris
Texture: 512*512 (diffuse + alpha)


Horse:
Nude prototype horse as basis for all mounts.
Technical details:
Polycount: 778 tris
Texture: 512*512 (diffuse)



All work © 1999 - 2025 by Michael Filipowski unless otherwise specified.
Impressum | Created by Xvolution.de